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Dream Catcher

Game Objective

Dream Catcher is an unequal game of chance that is played using a large vertical wheel, spun by the dealer. It is a variation on the easy-to-play money wheels found in many land-based casinos and used in TV game shows.

The Dream Catcher wheel is divided into 54 equal segments separated by pins. 52 segments are marked with a number (1, 2, 5, 10, 20 or 40) with a unique colour for each number. If the wheel stops at your chosen number after the spin, you win. The other two segments - 2x multiplier and 7x multiplier - act as bonus spins and multiply your next win! 

Game Rules

Simply place a bet on a number you believe the wheel will stop at: 1, 2, 5, 10, 20 or 40.

The dealer then spins the wheel. When it comes to a stop, the winning segment is indicated by a pointer mounted on a flexible piece of leather at the top of the wheel.

All bets are paid on a to one basis with the odds matching the number in the winning segment: e.g. winning number, 1 pays 1 to 1, 5 pays 5 to 1, winning number 10 pays 10 to 1, and so on.

If the wheel stops on a multiplier segment (2x or 7x), then all bets remain in place and no new bets will be allowed. The wheel is spun again and the outcome of the spin (1, 2, 5, 10, 20 or 40) will determine the winning odds as usual but the odds will be multiplied twice or seven times over, depending on which multiplier the wheel stopped on in the previous spin.

If the wheel stops on a multiplier two or more times in a row, then all bets remain in place, and the multipliers stack: i.e. the multiplied payout from the last spin is multiplied again! The dealer continues to spin the wheel until the spin stops on 1, 2, 5, 10, 20 or 40. (For example, the wheel stops on 2x, then on the next spin it stops on 7x, and on the next spin - on number 5. The outcome for the player who originally placed a bet on number 5, is: (5 to 1) x 2 x 7 = (10 to 1) x 7 = 70 to 1).

Consecutive multipliers are unlimited subject to a default maximum win displayed in the limits panel.

Return to Player

The optimal theoretical return-to-player percentage is 96.58% (90.57%-96.58%).


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